Scales of War

Ending of Chapter 1

The adventurers defeated the ettercaps with some difficulty. Aulrok, nearly was defeated. Afterwards the party discovered the remains of human. Cael and Adronsius, identified the body as that of the guard captain, Kartenix. They continued their search throughout the catacombs having some quick and decisive battles, and those that pushed them to the brinks of death. One such fight occurred whilst the adventurers were looking for the treasures that were stolen after they had found all the townsfolk.

A carnage demon was released upon the party. The adventurers lead it into the small corridor connecting that room and a room where they had slain powerful undead agents. The battle was difficult but they managed to take down the demon. However, while dealing with the wererats that followed the demon, the demon rose to battle the heroes again. Again, members of the adventuring party nearly died before the beast and wererats were killed.

The journey came to a close in a triangular room, against a lone hobgoblin donning spike plate armor and weilding a chain. Xuxli recognized the hobgoblin from a vision he was shown by Melora. The fight was a rough one with the adventurers finding it difficult to hit Sinruth. Sinruth managed to nearly take down Aulrok at one point and did take down Rachel, the only member of the group to be able to consistently hit him. If not for Aulrok reviving Rachel after she went down the party may have failed to achieve an outcome in their favor.

With the death of Sinruth, the heroes found the remaining missing treasures and a letter on his body.

Brave Sinruth,

The Red Hand will rise again! The other remnants take great cheer in your recent attacks on commerce coming into The Blight That is Brindol.

We’re particularly pleased with your ability to inspire a fighting spirit in others, whether they have true goblin blood or merely wish they did. To be blunt, we think you should have many more soldiers under your command. Many, many more.

And recent events have rendered some remnants leaderless. With a bold stroke on your part, the remnants would rally to the Red Hand you so proudly display.

As your bold stroke, do this: Attack the The Blight That is Brindol by night. Focus your efforts on their Hall of Great Valor, for it mocks the many hard-won victories by the first Red Hand of Doom. Take from them the spoils of war they shamelessly hang on their walls and bring those antiques back to Rivenroar.

Do this before the moon is next full. And with regard to your previous question, turning over captives to your unliving allies at Rivenroar is perfectly acceptable. War sometimes makes strange bedfellows, and we appreciate how you’ve united such disparate forces under your banner. Whatever prisoners you take from Rivenroar you can give to the wight.

Fight with the valor of your ancestors, Sinruth. And keep your hands stained red with the blood of the weak!

I will visit you again next month, at a time of my choosing.

The Emissary

Having read the letter and completed their task the adventurers headed back to Brindol—they had spent days in the underground catacombs. They were welcomed as heroes, but warned of a far greater danger than what they had just faced. “Orcs march on Overlook…” Councilmember Troyas explained.



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